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Payday mod - other - armaholic



    Author: Noven
    Author Website:

    Requirements: Community Upgrade Project - Units Pack, Community Upgrade Project - Weapon Pack, Community Upgrade Project - Vehicles Pack,Community Base addons A3, RH Pistol pack
    Island(s): Altis
    Playable options: N/A

    Version: Beta 1.09

    Date: 2016-01-28 06:04

    Comments:
    Rating:


    by
    Noven



    Description:
    Payday Mod is designed to be a lot of things, but takes inspiration from Civ Life Mod for ARMA, Payday: The Heist and a few things from Grand Theft Auto among other games.

    The objective is to deliver and fun and ‘arcadey’ experience within the ARMA 3 engine with character classes and a large economy system. Buy weapon upgrade, cosmetics, items like GPS and range finders, weapons, sensors, even full gang villa hideouts!


    Player Classes:
    Civilian:
    Mastermind
    SMG and Scoped AR user

    *Fast Recovery - When tired, resets stamina back to full.
    *Deployable Medic Bag - Requires MedicKit and FirstAidKit. Drops a medic bag anyone can use to fully heal. Consumes a FirstAidKit each use, and lasts a limited time.
    *Reduced hideout prices
    *Can attempt to bribe guard for $20,000. If successful, guard becomes member of player's squad (gang).


    Ghost
    SMG and Stealth user

    *Smoke Screen - Can deploy smoke screens from vehicles.
    *Heartbeat Sensor - Using a mine detector the ghost can detect the number of nearby living humans.
    *Ghosts can quickly disable alarm generators.
    *Ghosts have highly reduced fall damage.


    Technician
    SMG and AR user

    Nitro - Can use nitro in car to instantly boost speed.
    *Repair - Using repair kits, can fully repair any vehicle.
    *C4 - Can use C4 to quickly open safes.


    Enforcer
    MG and AR/Grenade Launcher user

    *Strong Man - Enforces can carry gold sacks with no penalty.
    *Invulnerability - can't be killed for several seconds. Has audio cue that may alert enemies to use. Long cooldown.
    *Deployable Ammo Bag - Can consume a toolkit to deploy a bag of ammo, including grenades.


    Police:
    Engineer
    SMG and Scoped AR user

    *Repair - Using repair kits, can fully repair any vehicle.
    *Smoke Screen - Can deploy smoke screens from vehicles.
    Can spawn Hunter Armored Vehicle and deploy Roadblock Barriers


    Weapons Expert
    Grenade Launcher and Machine User

    *Temporarily Vehicle Invulnerability
    *Deploy Ammo Bag - Resupply squad in the field
    *Deploy Mounted MG
    *Smoke Screen - Can deploy smoke screens from vehicles.
    Can spawn SUV and deploy Sandbag Barriers


    Scout Recon
    SMG and DMR user

    *Fast Recovery - Can reset stamina if tired
    *Nitro Boost
    Can spawn Little bird and deploy a small berm.


    Combat Life Saver
    AR/SMG user

    *Vehicle has heart sensor capability
    *Deployable Medic Bag - Requires MedicKit and FirstAidKit. Drops a medic bag anyone can use to fully heal. Consumes a FirstAidKit each use, and lasts a limited time.
    Can spawn Medical Vehicle and deploy roadblock gate.



    Installation:
    Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.


    Gameplay Info:
    Money

    Crew Members (RED TEAM) can earn money from jobs (Bank, Import/Export, House Robbery, Gas Station, Warehouse, etc.). Money is also earned passively if you have less than 10,000 in your possession.
    Money can either be stored in the bank, on your person, or on the ground. Use ATMs to transfer money to and from your account, and the “Y” button brings up the ability to a specific amount on the ground, which you could use to pay your crew, or, alternatively, bait your target into the open with the lure of free cash.

    Items can be pawned or otherwise sold such as weapons, cars, and special bonus items like laptops, cameras and cell phones can be pawned. Gold can be sold for a good price at the Offshore Bankers.

    Police receive a base salary and free vehicles, are free to confiscate loot from botched heists.

    Many items, upgrades, weapons, vehicles, intelligence can acquired for money, even services like healing, re-painting a vehicle or repairing a vehicle can be bought. Explore the island to see what’s available!


    Guards

    Guards provide security for the missions. The funny thing about a guard is when you’re dressed like a civilian and don’t have a gun, he thinks you’re a civilian! What a sap!


    Civilians

    Civilians populate the map, and are generally civil about most things as long as they’ve had their coffee, but that’s another story. Some civilians even drive around vehicles, which some may refer to as “randomly” in an accusatory tone.

    Civilians can be robbed and kidnapped and sold into slavery. Such a cruel world we live in.


    Infamy

    The higher your body count the higher the consequences. Police, SWAT Teams and even Special Forces will try to hunt you down if you are a big enough threat. Police will also be rewarded for eliminating high value threats accordingly.



    Missions:
    There are many different mission types with quite a range of difficulty. The larger missions are nearly impossible without a disciplined crew! Or at least a bit of good luck.

    • 4 Stores: Put a few bullet holes in each of the shop’s buildings to ruffle the owner’s feathers.

    • Gas Station: A few guards guard a few safes. What could go wrong?

    • Warehouse: A few more guards guarding a few more safes. Sometimes you just get a crate of laptops or something so you need to go to a pawnshop to get rid of it.

    • Housecall: Sometimes you can find a juicy loot stash in some poor saps’ house. But it’s a lot easier if you pay one of the Shady guys at the Shady Shops a few bucks to let you know where to look.

    • Supply Raid: If you’re hard up for supplies you can always head down to the local military base and raid them. It’s probably only 15 or so commandos you’d have to kill, then find the air supply codes on their dead corpse, then look all through the complex to find the radio, then use it to call in the actual supply drop, and hope the reinforcements don’t massacre everyone. But who knows? It could work.

    • Bank: This is what you came for, isn’t it? High risk and high reward would be a good way to put it.

    • High-Security Bank: You'd almost have to be nuts to try this. Or at least have an experienced crew...


    Police and Heister Missions:
    Generally police should return any stolen goods or vehicles to the HQ. Command would appreciate it.
    • Drug Intercept: Everyone knows the drugs are comming in to Altis by boat. What isnt known is exactly what beaches and and tactics these dealers are using.

    • Drug Warehouse: Not your typical guards, these guys are professional low-lifes. Safes are guarenteed to be full of drugs, which can be sold at shady shops. Cops are welcome to raid these guys as well.

    • Convoy Breakdown: Some genius in Logistics Company made sure we only had enough gas to get from Point A to Point B, the only problem is we're stuck at Point C. Get the convoy back to the police base, or the heisters could blow it up and steal the gold inside!

    • Chopper Crash: An MH-9 went down, but some of the crew is still alive! Recover the downed crew, and either capture or destroy the chopper!


    Shops and Buildings:
    Explore to find all the shop types but here are the basics:
    • Weapon Shop: Here you can buy some basic weapons like pistols to perform your very first heist. Isn’t that cuuuutttteeeee?

    • Heavy Weapon: Some people don’t think you should be able to buy fully automatic weapons, grenade launchers and plastic explosives for cash. But those people are wrong.

    • Clothing shops let you change your pants. ‘Cause you should do that once in a while, you know.

    • Boat shops can provide an escape route the police might not be looking for or an afternoon of entertainment with cooler of cold beverages.

    • Armory: Body armor can be purchased at the armor stores. As they say sometimes Class IV body armor really is the difference between life and death.

    • Air Shops are great if you have a bunch of money and a helicopter gunship equipped with dual miniguns makes a great impression on the in-laws.

    • Shady Shops have intel about lucrative houses to rob and also offer deployable hideouts which allow formation of gangs and also offer gambling, though it’s some weird game he invented so I don’t really trust that guy!

    • Pawn Shops will purchase guns, gold and electronics. That guy didn’t ask any questions either now that I think about it

    Buildings are interactive indicated by the flags at gas stations and hospitals, and there are many stores around the island.
    • Gas stations can repair, refuel and repaint vehicles for cash. You can also buy a vehicle from here if you get lost. For some reason gas is free in the future, or maybe I’ve just been stealing it all these years.

    • Hospitals treat injuries for money.

    • Offshore Banks offer good prices on gold.

    • Import-Export Garage has repo missions available, which require you to retrieve a specific model of civilian vehicle. You can also sell vehicles for scrap.


    Known issues:
    It sometimes takes time for the "grab money" or "drill safe" or other actions to show up on items in the game (for the variables to propogate over the network).


    Changelog:
    vBeta 1.09

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